Showing posts with label 1979. Show all posts
Showing posts with label 1979. Show all posts

Saturday, 28 December 2019

2019: things that didn’t quite make the cut

This year we’ve covered products debuting in 1959, 1969, 1979, 1989, 1999, 2004, 2009 and 2014. Here are a few of the things we missed.

It being Christmas and all a good place to start would be the Honeywell Kitchen Computer from 1969. Appearing in the Neiman Marcus Christmas Catalog of the same year, the so-called Kitchen Computer actually a Honeywell 316 minicomputer in a desktop case which was designed for laboratory environments, however the imaginative folks at Neiman Marcus thought the pedestal would make a great chopping board while the wife of the household used it to retrieve recipes. A great idea, but the Honeywell 316 was totally unsuited to that role and total sales of the Kitchen Computer were approximately nil, but the myth still persists even to this day.

Although a kitchen is a difficult and unwelcoming environment for a computer, GRiD Systems Corporation made computers that travelled into space. In 1989 they launched the GRiDPAD, the world’s first tablet computer. While not as friendly as a modern tablet, this MS-DOS machine sold relatively high numbers with a price ticket of about $3000 for one with software.


Honeywell 316 aka "Kitchen Computer" (1969) and GRiDPAD (1989)

Atari too were experimenting with portable computing, and in 1989 they launched the Portfolio (that we already covered) plus the Atari Stacy and Atari Lynx. The Stacy (styled STacy by Atari) was a portable version of the Atari ST which had proved a hit in the mid-80s but was now fading. However, the Stacy found a successful niche with musicians who liked the portability and the excellent MIDI support, even though Atari gave up on making it battery powered quite late into development and ended up gluing the battery compartment shut. At the other end of the scale was the Atari Lynx was a handheld gaming platform that was advanced for its day but struggled against the Nintendo Gameboy... however even today the Lynx has its fans and now and again new games appear for it.

Atari Stacy (1989) and Atari Lynx (1989)
Like Atari, Zenith Data Systems had been a pioneer of early microcomputers and they too were keen to jump on board the portable computer bandwagon. The Zenith MinisPORT (launched in 1989) was one of the smallest DOS-compatible computers made to that date, and it featured a highly unusual 2” floppy disk drive in order to keep the size down.

Zenith MiniSPORT (1989)
Sega was another stalwart of the gaming industry, in 1989 they launched the Sega Mega Drive (also known as the Genesis) that proved to be a massive hit in Europe and North and South America – although officially replaced by the Sega Saturn in 1995 the popularity of the Mega Drive continued. 30 years later and Sega revisited the platform with the Sega Mega Drive Mini. Skip another generation from the Saturn and you get the 1999 Sega Dreamcast. The Dreamcast was an advanced machine with excellent 3D support, but it couldn’t compete against Sony’s Playstation 2 and it was Sega’s last mainstream games console.

Saga Mega Drive aka Genesis (1989) and Dreamcast (1989)

Back to 1989 again and we find a computing oddity in the SAM Coupé – an unusual machine that was compatible with the Sinclair ZX Spectrum with various enhancements such as a proper keyboard, floppy disk and more memory. It was a niche success against 16 and 32-bit rivals and it still has a dedicated following today. Don’t confuse the SAM Coupé with the Cozy Coupe though, this little plastic car for children was launched in 1979 and it would technically be one of the world’s best-selling cars if it was actually a real car.
--
SAM Coupé (1989) and Cozy Coupe (1979)


Looping round one last time to 1989, and Motorola launched their iconic MicroTAC series of phones. This flip-phone design was much more compact than the DynaTAC that preceded it, and many versions of the MicroTAC were made for all the disparate analogue and digital networks of the early 1990s. The design evolved over the years, and versions of the MicroTAC stayed in production until 1996. One of the MicroTAC’s spiritual successors might be the tiny Ericsson T28, the world’s smallest mobile phone when it was launched in 1999 weighing just 83 grams. Ultimately both the MicroTAC and T28 started a trend for mobile phones to be smaller and lighter, which is something we seem to have lost along the way..

Motorola MicroTAC (1989) and Ericsson T28 (1999)


That’s it for 2019. Next year we look to cover diverse topics such as the Acorn Atom, Epson MX-80, Squarial and Pac-Man plus many other things. See you on the other side!

Image credits

Honeywell 316: Scott Beale via Flickr
GRiDPAD: Association WDA via Flickr
Atari Stacy: Perfect Circuit Audio via Wikimedia Commons
Atari Lynx: Pete Slater via Flickr
Zenith MiniSPORT: Kris Davies via Wikimedia Commons
Sega Mega Drive: Barité Videojuegos via Flickr
Sega Dreamcast: Evan-Amos via Wikimedia Commons
SAM Coupé: Simon Owen via Wikimedia Commons
Cozy Coupe: Nick via Flickr
Motorola MicroTAC: Redrum0486 via Wikimedia Commons
Ericsson T28: The Norwegian Telecom Museum via Wikimedia Commons

Wednesday, 11 December 2019

Tangerine Microtan 65 (1979)

Tangerine Microtan 65
Introduced December 1979

As the 1970s drew to a close US computer manufacturers were dominating the market with fully-featured but expensive systems such as the Apple II and Atari 800. Where these systems were popular in the US market, British consumers had rather less to spend on these new-fangled machines and many hobbyists were tinkering with simple board computers such as the Acorn System 1 instead.

Although board computers were inexpensive, they were also very limited. Although it was usually possible to add a few peripherals, they still couldn’t do the sorts of things that the new American microcomputers could.

Into this market stepped the British-based Tangerine Computer Systems with the Microtan 65. This was a 6502-based single board computer with just 1Kb of RAM, 1Kb of ROM with a simple OS called the monitor, a video output and a hexadecimal keypad. But the system itself was highly expandable, with the first step being the TANEX expansion board that added a cassette and serial interface, plus the option of more RAM and up to five EPROMs.

However, expansion could go on and on with more boards for more memory, disk controllers, printers, better graphics and more. All of these could be slotted into a 19” rack-mountable case to make a microcomputer that could be used for business, home or scientific or engineering purposes. And although the price of all these components added up, you only needed to buy what you were going to use.

The result was a technically capable and scalable system that was successful enough for Tangerine to look at creating a follow-on model. Initially they looked at creating a CP/M compatible Z80-based machine that was developed for HH Electronics, named the HH Tiger. Despite an elegant design, the Tiger was not a success and is largely forgotten if it was even noticed at all.

Tangerine’s next hit was the Oric-1, another 6502 machine made very much in the mould of the very popular Sinclair ZX Spectrum. This machine and its successor – the Oric Atmos – proved very popular in the UK and some other European markets. But that is a story for another time.

Ultimately the Microtan 65 could have been the start of a huge revolution in personal computing, but it didn’t quite make it. Forty years later the Microtan 65 is a hard thing to find for collectors, but our research indicates that a well-specified system might cost you something in the region of £1500.

Image credit: Ian Dunster via Wikimedia Commons



Monday, 25 November 2019

Galaxian (1979)

Introduced November 1979

Galaxian was launched at a time when arcade games were becoming really popular – and profitable. Following the trail laid by 1978’s Space Invaders was Namco’s Galaxian. Despite there only being about a year and a half between these two products, Galaxian was a huge improvement.

Fundamentally the concept of the game was pretty similar to Space Invaders – the player controlled a spaceship at the bottom of the screen which could move left or right and fire. Arranged in neat rows at the top were hostile aliens that the player had to wipe out. But Galaxian was a much richer gaming experience.

The most obvious improvement that this game was in colour, unlike the monochrome Space Invaders that used plastic strips to give the *illusion* of colour. And instead of the aliens slowly shuffling their way across and down the screen, the enemies in Galaxian swooped down shooting, either singly or in a group. Combine that with simple but well-polished sound effects and it all added up to a game that made Space Invaders look primitive.

Inside was a Zilog Z80 processor which really was next-generation stuff compared to the old Intel 8080 in Space Invaders, plus of course electronics components were improving all the time which helped enormously. It wasn’t just hardware though, Galaxian was also efficiently coded to squeeze as much out of the hardware as it could.

Namco found that it had a huge hit on its hands, first in Japan and then in North America after partnering with Midway (who had previously partnered with Taito on Space Invaders). Galaxian went on to be one of the definitive arcade games of the early 1980s and it was eventually ported to many other platforms. The official follow-on – Galaga – was an even bigger hit, and Namco themselves continue on to this day having merged with Bandai in 2006 to create Bandai Namco.


Wednesday, 13 November 2019

Asteroids (1979)

Introduced November 1979

1979 was a landmark year for Atari – the launch of the popular 400 and 800 computers, the Lunar Lander arcade game and the continued success of the VCS games console meant that Atari was very much becoming a cornerstone technology company of the late 70s and early 80s.

Asteroids Gameplay (click to enlarge)
--
Asteroids Cabinet
The next step in the story was the Atari Asteroids arcade game. Based on the same basic hardware as Lunar Lander, Asteroids was a much more playable game. In case you’ve never seen any of the many versions of Asteroids that followed the 1979 classic, the basic idea is to blast large chunks of rocks into smaller chunks and then destroy them completely using a small spaceship that can move about the screen. Flying saucers will also appear and attempt to shoot the player to give it an extra degree of complexity. Although not strictly following the laws of physics, the game has a fair approximation which gives it an atypical gameplay for an arcade machine.

Like Lunar Lander, this was a vector graphics games powered by a 6502 with some rudimentary sounds hard-wired in. Although the controls were different (with five buttons to rotate left and right, fire, thrust and hyperspace).

The game was an enormous success, raking in tens of millions of dollars for both Atari and the arcade operators. Demand for the games was so great that Atari cannibalised some of their Lunar Lander boxes to meet it, and it became the most popular arcade machine in the world… for a while.

Sequels, spin-offs and clones followed on just about every console and computer system known to mankind. Forty years later it is still a popular game, although the days of CRT machines with vector graphics are long gone. If you want the original thing, they are pretty hard to come by and most of those available seem to be in the US with a price of $1500 or so for the classic cabinet version and around $500 for the cocktail table variant.

Image credits:
Michael F. via Flickr
killbox via Flickr

Sunday, 3 November 2019

Atari 400 / 800 (1979)

Atari 800 (1979)
Introduced November 1979

In the late 1970s the microcomputer revolution had been kicked off by the holy trinity of the PET, Apple II and TRS-80 which all launched in 1977. Then – as now – two years is a long time in technology and even those these computers well selling well in in 1979 there were better machines coming along.

Atari was an established player in the consumer electronics market since the early 1970s, but although they were eager to capitalise on the new microprocessors launching in the later part of that decade they had taken a different path with the Atari VCS (later called the 2600) launched at the same time as rivals were launching home computers instead.

The Atari VCS was a significant hit, however Atari’s own engineers though that it would have a very limited lifespan (although in fact it was in production in one form or another for 15 years). Development of an improved version based on the VCS architecture started immediately after the product was launched.

When the Atari 400 and 800 were launched two years later it turned out that the VCS had evolved into something very much more advanced. Based on the popular 6502 processor, both the 400 and 800 were fully-featured microcomputers much like the competition, but they also came with a convenient cartridge slot like a games console… which most of the competition did not.

During the design phase it was envisaged that the 400 and 800 would be quite different computers, but in the end they were fundamentally the same. The main differences were that the 400 had 16KB of RAM, a single cartridge slot and a membrane keyboard compared to the 800’s 48KB of RAM, two cartridge slots and a traditional mechanical keyboard.
Atari 400 showing cartridge slot (1979)

At launch the 800 was priced at $1000 with the 400 coming in at $550. Because you had to add a monitor plus some sort of storage (i.e. a cassette or disk drive) then it could add up to being quite an expensive system. However, the hardware was much more sophisticated than earlier rivals.

Featuring two graphics support chips (ANTIC and CTIA) plus another I/O chip that handled sound and everything else (POKEY) plus four joystick ports and a serial expansion bus, these 8-bit Ataris were easily more capable than the first-generation of microcomputers they were up against. They made excellent games machines, but they were also capable of doing everything that any other contemporary microcomputer would do.

FCC regulations of the time basically mandated that the whole computer be hidden inside a cast aluminium block, making the Atari 400 and 800 especially sturdy. These regulations also led to the development of a novel serial bus (called SIO) that allowed components to be daisy-chained to a single interface port on the computer itself. This solution was ahead of its time and is conceptually similar to the way USB peripherals work, but it had the disadvantage of making plug-in devices much more expensive.
Atari 130XE (1985)

Still, the advanced features of the device made the Atari 400 and 800 very popular, but high production costs meant that Atari made little – if any – profit from them at the beginning. A brutal price war in the early 1980s hit hard, but Atari fought on with the cheaper but more sleek "XL" line (notably the 600XL and 800XL). The 8-bit Atari range had an unexpected boost with the fall of the Iron Curtain in the late 1980s which led to huge sales success in these emerging markets due to the low-cost nature of these computers with even cheaper “XE” machines (the 65XE, 130XE and 800XE) plus a games console based directly on the same architecture (XEGS).

In all there were three generations of the Atari 800 and its siblings, with production lasting until 1992 – the same year that Atari finally pulled the VCS games console. The popular Atari ST – based on the Motorola 68000 – was launched in 1985, giving the company a new lease of life into the 1990s.

Today the Atari 800 is more readily available than the 400 for collectors, with prices varying between tens and hundreds of pounds depending on condition and peripherals. The later 800XL is much more common and tends to be cheaper. Alternatively various emulators are available if you want to try it that way instead.

Image credits:
Bilby via Wikimedia Commons
Rama & Musée Bolo via Wikimedia Commons
Multicherry via Wikimedia Commons

Wednesday, 30 October 2019

Marks and Spencer Chicken Kiev (1979)

Marks and Spencer Chicken Kiev, 2019
Introduced October 1979

Today we are looking at the technological marvel of the Marks and Spencer Chicken Kiev. This may seem weirdly specific, but we’re not just talking about any Chicken Kiev… we are talking about a product that helped to change the way we eat.

Originally a French-inspired piece of Russian cuisine from the early 19th century the definitive recipe for the Chicken Kiev is thought to originate from the Continental Hotel in (unsurprisingly) the city of Kiev. This breadcrumb-coated chicken breast filled with garlic butter became popular throughout the former Russian empire and it eventually escaped to the west via the Yar restaurant in Chicago in the 1930s. From there it spread to other English-speaking countries and became a popular restaurant dish.

After the Second World War (which incidentally destroyed much of the Continental Hotel) the growing ownership of freezers in the US led to the growth of what would eventually be called the “TV Dinner”. Like many other things the idea of a pre-cooked frozen dinner crossed the Atlantic to the UK. But what these foods gained in convenience they tended to sacrifice in taste – and they certainly weren’t something that you would serve to guests.

By the late 1970s food technology was developing quickly. The decade had already given us the Pot Noodle a couple of years earlier, but British retailer Marks and Spencer was working on something altogether classier.

Young product developer Cathy Chapman was working with restaurateur John Docker to create a range of chilled (rather than frozen) meal based on popular restaurant choices. First out of the gate was the Chicken Kiev, modelled closely after the restaurant version including having a little bone sticking out of it.

Despite misgivings from M&S management, the Chicken Kiev was a huge success. Priced at £1.99 per portion in 1979 (nearly £10 today) it certainly wasn’t cheap, but it did have the advantage of being a very tasty and somewhat technically complicated dish that you could prepare in your own home with virtually no culinary skills whatsoever. For extra sophistication, you could wash it down with a bottle of Hirondelle.

The humble M&S Chicken Kiev marked a change in the way food was packaged and sold, and the concept soon spread to other western supermarkets. Today it’s possible to create a quite sophisticated meal even if you can’t reliably boil an egg. This change in food technology certainly broadened our horizons, but tended to come at a cost – these prepackaged foods are often designed for taste rather than healthy eating, and in their wake they tend to leave a lot of packaging which needs to be dealt with too.

You are unlikely to come across any 40-year-old vintage Chicken Kievs – and if you do, give them a wide berth – but food packaging itself it a niche collectable. Marks and Spencer sell a few different versions of Chicken Kiev today at different price points. The ones pictured were £3 for two, which is a lot cheaper than they were in 1979. I ate them for my tea. Very nice they were too.

Image credit: Shritwod via Wikimedia Commons

Sunday, 6 October 2019

Sharp MZ-80K (1979)

Sharp MZ-80K
Introduced October 1979

By 1979 the fledgling microcomputer market was already up and running, with the Commodore PET, Apple II and TRS-80 Model I leading the way in most markets.

Although US-based computer makers had gained the lion's share of the market, they were concerned about the rising Japanese competition. Leading the way was Sharp, who in 1979 launched the MZ-80K personal computer to a worldwide audience, having been available in kit form in Japan for about a year.

A smart-looking all-in-one unit, the MZ-80K was pitched at the upper end of the market, but it was probably the most capable computer of that particular era. Based on Sharp's own LH0080A CPU (which was Z80 compatible) there was also a large software library available. A combination of reliable Japanese technology, good packaging and relative ease of use made the MZ-80K a popular computer for its time.

There were some odd features though - most microcomputers of the time would boot up into BASIC from a ROM, the MZ-80K just started up into a simple bootloader where you could load whatever programming language you wanted from tape or floppy, which took more time but gave more flexibility.The biggest detraction was probably the keyboard, which was somehow even worse than the one on the original PET. Made up of a large grid of keys with the return key for some reason down at the bottom near the space bar and a surprising number of buttons just for the MZ-80K's rather primitive graphics.
Sharp MZ-80K keyboard detail

The improved MZ-80A followed with a more conventional keyboard, and variants of the MZ line were sold by Sharp until the mid 1980s at which point the bottom fell out of the market for 8-bit machines.

Today the MZ-80K and its descendants are pretty collectable, although the original RIFA capacitors need to be checked and replaced before using it, as they are quite likely to explode. Typical prices for a restored version in good condition are around £400 or so.

Image credits:
Wolfgang Stief via Wikimedia Commons
Marcin Wichary via Flickr

Sunday, 22 September 2019

Motorola 68000 (1979)

Launched September 1979

Motorola had been one of the early pioneers of microprocessors with the 8-bit Motorola 6800 launched in 1974. Launched a few years before there was really a big market for it, the 6800 was nonetheless successful and it inspired other 8-bit rivals such as the MOS Technology 6502 and Zilog Z80.

These rivals took a big chunk of the market that Motorola helped to create, but since Motorola were a forward-looking company they were looking ahead to devices that would be in a different and more powerful class to the 8-bit masses. Skipping the obvious step of making a purely 16-bit CPU, Motorola pressed ahead to create the (mostly) 32-bit Motorola 68000.

Motorola 68000

Introduced in September 1979, the 68000 was less like the cheap and cheerful 8-bit CPUs finding their way into home computers such as the PET and Apple II and was rather more like the powerful processors found in minicomputers such as the DEC VAX.

Although the 68000 started in high-end devices such as the Sun-1 workstation, it progressively got cheaper and found its way into a new generation of powerful home computers such as the Apple Macintosh, Atari ST and Commodore Amiga and even Apple laser printers. Games consoles soon took on the 68000 and eventually derivatives of it ended up as embedded systems which are still in use to this day (the NXP ColdFire for example).

During the mid-1980s to the mid-1990s the 68000 series of processors was the only real rival to Intel in terms of volume. By 1994 the line had really been upgraded as much as it could, and Motorola then teamed up with IBM and Apple to create the PowerPC processor which was used mostly in the Power Macintosh line until 2006.

Processors are a pretty niche thing to collect, but early examples of the 68000 are pretty common to find. Much more collectable – and usable – are the 1980s computer systems that use the 68000, especially those from Commodore and Atari.

Wednesday, 28 August 2019

Atari Lunar Lander (1979)

Atari Lunar Lander (Right) next to an Atari Space War machine
Launched August 1979

It is 1979 and the dawn of the Golden Age of Arcade Games. The same technology that was bringing microcomputers such as the Apple II into homes and businesses was also revolutionising the Arcade with sophisticated machines that could prove very popular… and profitable.

Taito and Midway had launched the highly successful Space Invaders game a year previously, and now it was Atari’s turn. Based on the inexpensive but versatile 6502 processor, Lunar Lander was quite a different game.

The basic idea was simple enough – the player had to place a lunar lander module on a flat part of surface of the moon without running out of fuel or crashing out of control. In practice it was pretty tricky.

The idea wasn’t a totally new one as versions of the game had been around for a decade or so. Earlier versions of the game were mostly text-based and concentrated on balancing fuel and thrust. In 1973 DEC produced a graphical version running on a PDP minicomputer hooked up to a GT40 video terminal. Atari took the concept one stage further with an arcade version based on similar principles.

Lunar Lander Screenshot
In addition to the 6502, the Atari version of the game – like the DEC version before it – used vector graphics rather than raster graphics. Without going into detail, an old-fashioned cathode ray tube can work in two ways: when used as a raster device it can make a picture by drawing hundreds of individual lines, commonly used in TV sets. But instead of drawing hundreds of lines, the electron beam can actually be directed anywhere on the CRT with the right hardware to draw a pin-sharp line between two locations, something you might see in an old-fashioned laboratory oscilloscope. Vector graphics can be appealing if you have limited hardware to run on, but they also look rather good and space-age which is especially appealing in a game like this.

It looked brilliant, the game-play was compelling and addictive and it is probably no surprise that Atari had a hit on its hands. However, it was soon eclipsed by a new Atari came based on similar hardware called Asteroids. Asteroids knocked Lunar Lander out of the park when it came to sales figures, shipping nearly fifteen times the number of cabinets.

There are plenty of versions of Lunar Lander around today, original cabinet versions are pretty hard to come by with prices of $4000 being typical. Or you can play a free version in your browser right here.

Image credits:
Marcin Wichary via Flickr
Wikipedia



Saturday, 6 July 2019

Sony Walkman TPS-L2 (1979)

Introduced July 1979

These days music is something that we enjoy on the go. We take for granted the ability to listen to music wherever we are, and to listen to whatever we’re in the mood for. On the train, on foot, in the car, in bed… listening to music is often a very personal experience.

It wasn’t always this way of course, and if the old days a typical way of listening to music would be an LP record on a record player. Which was fine, at least some of the time, but you could only listen to pre-recorded records in the vicinity of the record player itself. And although portable record players did exist, they were more luggable than convenient.

The invention of the Compact Cassette in the 1960s came up with a medium that was smaller and more durable than the LP, and crucially it was something that people could record onto themselves. Cassette technology improved through the 1970s which made it a popular medium for listening to music – and even for recording your own mix tapes – but cassette decks were still fixed in place and portable cassette player were still bulky and tended to be tinny.

The executives at Sony however recognised that the Compact Cassette had more potential, and it 1979 they launched the Sony Walkman TPS-L2, a portable cassette player powered by batteries which played back on stereo headphones.

Here was a device that you could attach to your belt or put in a bag… or squeeze into your pockets if they were big enough. And although cassettes may not have had the music quality that records had, the stereo headphones were a revelation to many users. Instead of listening to music, the Walkman put the music straight into your head.

It was an enormous success. Sales far exceeded expectations, and production of cassette-based Walkmans continued well into the 21st Century. Part of the appeal was down to the inherent “Japanese-ness” of the technology, but part was also down to opening up new ways of listening to music that weren’t available before.

Of course, eventually other ways of playing music became more popular. You can digitise thousands of songs and store them on your smartphone, or you can stream them with a service such as Spotify. You’d think that cassettes would be extinct, but in recent years they’ve enjoyed something of a renaissance, and a significant role for the original Walkman TPS-L2 in The Guardians of the Galaxy boosted the retro appeal further.

Today the Sony Walkman TPS-L2 is highly collectable with prices for units in good condition being in excess of £400. If you want something less iconic but a bit more high-tech, £20 or so can buy you a portable cassette player that can even convert your tapes to MP3.

Image credit: Yoshikazu TAKADA via Flickr



Wednesday, 1 May 2019

Mercedes-Benz G-Wagen (1979)

Mercedes-Benz 300 GD, Techno-Classica 2018, Essen
Introduced 1979

Think of a boxy four-wheel drive vehicle designed for the military but also popular with civilians, which ended up in production for decades long than was reasonable. You might think of the Land Rover Defender, but in this case we are talking about the Mercedes-Benz G Class, introduced in 1979.

Superficially similar to the Defender, the G Class (or “G-Wagen”) is a more refined beast – or perhaps more accurately, a less unrefined beast. Despite being overhauled in the 1980s there was no escaping the Land Rover’s 1940s roots. The Mercedes was full to the brim of late 1970s engineering though.

Compared to the Defender, the G-Wagen is better on-road, quieter, more solidly built and arguably even better off-road than the Defender. Both platforms should have been pensioned off years ago – however the G-Wagen remains in production. But where the Defender never quite lost its utilitarian roots, the G-Wagen turned into something rather more luxurious.

These days you are quite likely to see a Defender in an Army convoy, or a farm or doing some other important and practical function. But you are more likely to see a G-Wagen being driven by the very rich or famous, by people protecting the rich or famous… or by your friendly neighbourhood drug dealer.

Starting new at a little under £100,000, the G-Wagen is rather expensive. Bling it up with a BRABUS-tuned AMG engine and you could be looking at a cool quarter of a million quid. Make it six wheel drive and that's even more. There are honestly better cars available for that sort of money. But few have the presence of the G-Wagen. Even the cheapest pre-owned models are priced between £20k to £30k. Ouch.

Fortunately, if you are looking for a capable off-roader that it also a relic from the past, then the Lada 4X4 (launched in 1977) starts at around €12,000 for a new one if you pop over to Germany. But perhaps that’s not quite as luxurious as a new G-Wagen.

Image credit: Matti Blume via Wikimedia Commons





Saturday, 30 March 2019

Acorn System 1 (1979)

Acorn System 1
Launched March 1979

British company Acorn had a history of innovation during the 1980s, with commercial offerings starting with the popular 6502 CPU and eventually ending up with the all-conquering ARM processor which you probably have in your smartphone today.

In March 1979, Acorn launched what was essentially the precursor for their consumer microcomputer range – the Acorn System 1. Following a similar pattern to the KIM-1 and Apple I, the System 1 was a board computer rather like a modern Raspberry Pi. Instead of a single-board design, the System 1 was two boards connected together with a ribbon cable.

At its heart was the ubiquitous 6502 CPU clocked at 1 MHz with just over 1K of RAM. Input was via a 25 key keypad and the System 1 outputted to a small LED display. Data could be saved to a cassette, and it was possible to add expansion hardware too. Aimed primarily at scientists and engineers, the relatively low price of the System 1 also appealed to tech enthusiasts.

The System 1 evolved into the Eurocard-based Systems 2, 3, 4 and 5. Acorn adapted the System 3 into Acorn’s first home system, the Atom. In turn, the Atom was developed into what is probably the definitive Acorn microcomputer, the BBC Micro. And in turn, this led us to the ARM-based Archimedes with the processor that changed the world.

Mighty oaks from little acorns grow.

You’d be hard-pressed to find an original Acorn System 1 today, but replica boards and components are available if you want to build one yourself, or alternatively an emulator is available.

Image credit: Flibble via Wikimedia Commons